̸
ڸ
̸
̴(ä) ׷ī ø
ȳϼ
ڸ Դϴ.
̴(ä) ׷ī ø ǰ 帳ϴ.

 

ڸƴ ׷ī带 ä ü Ǹ ߻ ִ Ʒ ڸ ä ü ׷ī带 ǰ ϴ.

AS , Ϲ Һڲ ǰ äī ȯǾ ߻ ִ ǰ , ް AS Ͽ ؿ, ׸ ؿ ä Դϴ.

ڸƴ ̴(ä) ׷ī忡  AS ʽϴ. ߰ǰ Ͻ AS ڸ ǰ θ ȮϽþ Ͻø ˴ϴ.

 

AS ä ǰ ȯǾ ƴϳĴ ؼ 亯 帳ϴ.

 

ڸƴ ä ü ǸŵǴ Ͽ , ľǵ ٷδ Ҹ ҷ Ǹŵ ־ Ȯϰ ֽϴ. ׷ Ŀ´Ƽ е Ͻô ڸ ̳ä ä ü ǰ ϴ.

 

GDDR Burn-in ݺ ߻ϰų ԰Ǵ ̴ ǽɵǴ ʷ, RMA ó ̸ 뷫 2~3 Ⱓ ҿ ֽϴ. RMA ó Ϲ AS óʹ ޸ ԰ VGA ״ ޾ ֽ Բ ߼ϴ ý ϰ ֱ⿡ ̴ ǰ 𸣴 ȮǴ ɼ ̿ ϰ ֽϴ. ǰ ҷ ƴ ޸ 翡 ÷ 񽺷 ʽϴ.

 

ص帮ڸ ̷ϴ.

 

1.    ڸƴ ׷ī带 ̴(ä) ü Ǹ Ͽ ä ü ׷ī带 Ǹ ʾ ϴ.

 

2.    ̷ ä Ͽ AS Ⱓ ʰ AS Ⱓ մϴ.

 

3.    ٸ, GDDR Burn-in ݺ̰ų ԰Ǵ RMA ó 뷫 2~3 Ⱓ ҿ ֽϴ. ǰ ҷ ƴ ޸ 翡 ÷ 񽺷 ʽϴ.

 

4.    ߰ ÿ ڸư Ǹ ǰ AS մϴ. ( ǰ ø Ǵ cskor@zotac.com ø ȣ ֽø ȮϿ 亯 帳ϴ)

 

5.    ڸƿ ϴ AS 3 ߰ 2 RMA (1ȸ ۺ δ, AS ) ù ڲ 14 ̳ Ȩ ǰ ϼ ư ݵ Ž ÷ ּž մϴ. ߰ е鲲 ش ϴ.

 

մϴ.


Ϻ

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